Frembrǟvge̜s Krus Hadfow (/fremˈbraːvge̜s/ /krus/ [serious; sincere; earnest] [society]) is a subtropical Large City located in the Brotlëftavremōf Moot of the Rosid.
The name Frembrǟvge̜s Krus Hadfow is derived from the Sylvin language, as Frembrǟvge̜s Krus Hadfow was founded by Brtëg̈, who was culturaly Wood Elf.
Climate
Frembrǟvge̜s Krus Hadfow has a yearly average temperature of 15°C (59°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cold 2°C (35°F). Frembrǟvge̜s Krus Hadfow receives an average of 151 cm/y (59 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Frembrǟvge̜s Krus Hadfow covers an area of nearly 54 km2 (21 mi2), and an average elevation of 3834 m (12578 ft) above sea level.
Overview
Frembrǟvge̜s Krus Hadfow was founded durring the late 15th century in spring of the year 1456, by Brtëg̈. The establishment of Frembrǟvge̜s Krus Hadfow suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Frembrǟvge̜s Krus Hadfow was built using the conventions of Wood Elf durring the late 15th century. Naturaly, all settlmentss have their own look to them, and Frembrǟvge̜s Krus Hadfow is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Frembrǟvge̜s Krus Hadfow is buildings are arranged within a network of narrow baked earthen streets which form a rectangular grid, where each block verries in size given the proximity of the paralell streets forming each section. The ocasional smaller block has been used to construct a park, plaza, and other communal structures. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. The city's perhapse unnessisarily well built defences have recently undergone extensive repairs and renovations, such that the repairwork is imeadiently apparent and can be spotted due to the diffring ages of materials. One can't help but wonder what brought the need for those repairs to the city.
A look arround Frembrǟvge̜s Krus Hadfow reveals an abundance of schools, libraries, and other academic structures. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear the city places a lot of value on education and being a learned individual.
Civic Infrastructure
Frembrǟvge̜s Krus Hadfow possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Frembrǟvge̜s Krus Hadfow has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Frembrǟvge̜s Krus Hadfow has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Frembrǟvge̜s Krus Hadfow. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Frembrǟvge̜s Krus Hadfow's parks.
Frembrǟvge̜s Krus Hadfow has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Frembrǟvge̜s Krus Hadfow.
Frembrǟvge̜s Krus Hadfow has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Frembrǟvge̜s Krus Hadfow has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Frembrǟvge̜s Krus Hadfow has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Frembrǟvge̜s Krus Hadfow has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Frembrǟvge̜s Krus Hadfow has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Frembrǟvge̜s Krus Hadfow has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Frembrǟvge̜s Krus Hadfow has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Frembrǟvge̜s Krus Hadfow's public wards, blessings, and other arcane systems.
Frembrǟvge̜s Krus Hadfow has an Millitary Academy which trains military officers and specilists.
Frembrǟvge̜s Krus Hadfow possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Frembrǟvge̜s Krus Hadfow's grid is powered by a boiler and turbine based power plant.
Frembrǟvge̜s Krus Hadfow's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Frembrǟvge̜s Krus Hadfow has a first rate hospital which caters to anyone in need of long term medical care.
Frembrǟvge̜s Krus Hadfow has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.
Frembrǟvge̜s Krus Hadfow has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Frembrǟvge̜s Krus Hadfow's natural decorations nor waterways.
Frembrǟvge̜s Krus Hadfow has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Frembrǟvge̜s Krus Hadfow has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Frembrǟvge̜s Krus Hadfow has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Frembrǟvge̜s Krus Hadfow's mayor's house was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.
Due to the actions of local Kami, autumn is skipped in Frembrǟvge̜s Krus Hadfow.
The Ovinnik near Frembrǟvge̜s Krus Hadfow are known to be more aggressive than normal.
Frembrǟvge̜s Krus Hadfow's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves reenactments to channel Necromancy energies of tier 1 via proclamations.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 24
Farmers: 34
Farm Laborer: 57
Hunters: 43
Milk Maids: 36
Ranchers: 16
Ranch Hands: 36
Shepherds: 35
Farmland: 50830 m2
Cattle and Similar Creatures: 3169
Poultry: 38028
Swine: 2535
Sheep: 126
Goats: 25
Horses, Mounts, and Beasts of Burden: 1267
Craftsmen
Arms and Toolmakers: 25
Blacksmiths: 28
Bookbinders: 15
Buckle-makers: 17
Cabinetmakers: 28
Candlemakers: 50
Carpenters: 37
Clothmakers: 31
Coach and Harness Makers: 13
Coopers: 32
Copper, Brass, Tin, Zinc, and Lead Workers: 18
Copyists: 11
Cutlers: 10
Fabricworkers: 27
Farrier: 68
Furriers: 8
Glassworkers: 43
Gunsmiths: 27
Harness-Makers: 12
Hatters: 24
Hosiery Workers: 9
Jewelers: 14
Leatherwrights: 30
Locksmiths: 12
Matchstick makers: 20
Musical Instrument Makers: 19
Painters, Structures and Fixtures: 16
Paper Workers: 18
Plasterers: 17
Pursemakers: 21
Roofers: 13
Ropemakers: 12
Rugmakers: 11
Saddlers: 23
Scabbardmakers: 29
Scalemakers: 13
Scientific, Surgical, and Optical Instrument Makers: 8
Sculptors, Structures and Fixtures: 12
Shoemakers: 12
Soap and Tallow Workers: 39
Tailors: 93
Tanners: 15
Upholsterers: 18
Watchmakers: 17
Weavers: 40
Whitesmiths: 9
Merchants
Adventuring Goods Retellers: 8
Arcana Sellers: 8
Beer-Sellers: 16
Booksellers: 19
Butchers: 30
Chandlers: 33
Chicken Butchers: 34
Entrepreneurs: 12
Fine Clothiers: 33
Fishmongers: 32
Florists: 7
Potion Sellers: 20
Resellers: 50
Spice Merchants: 16
Wine-sellers: 25
Wheelwright: 19
Woodsellers: 11
Service workers
Bakers: 60
Barbers: 49
Coachmen: 19
Cooks: 52
Doctors: 27
Gamekeepers: 19
Grooms: 11
Hairdressers: 43
Healers: 31
Housekeepers: 37
Housemaids: 55
House Stewards: 35
Inns: 11
Laundry maids: 23
Maidservants: 48
Nursery Maids: 22
Pastrycooks: 45
Restaurateur: 48
Tavern Keepers: 60
Specialized Laborer
Ashworkers: 17
Bleachers: 11
Chemical Workers: 7
Coal Heavers: 25
In-Town Couriers: 28
Long Haul Couriers: 28
Dockyard Workers: 26
Gas Workers: 6
Hay Merchants: 10
Leech Collectors: 32
Millers: 30
Miners: 28
Oilmen and Polishers: 19
Postmen: 30
Pure Finder: 17
Skinners: 36
Sugar Refiners: 7
Tosher: 18
Warehousemen: 43
Watercarriers: 27
Watermen, Bargemen, etc.: 38
Skilled Laborers
Accountants: 17
Alchemist: 18
Clerk: 25
Dentists: 12
Educators: 34
Engineers: 17
Gardeners: 13
Mages: 9
Plumbers: 14
Pharmacist: 15
Professors: 5
Scientists: 9
Wizards: 5
Civil Servants
Adventurers: 12
Bankers: 17
Civil Clerks: 28
Civic Iudex: 14
Consultants: 8
Exorcist: 27
Fixers: 15
Kami Clerk: 25
Landlords: 25
Lawyers: 15
Legend Keepers: 21
Militia Officers: 97
Monks, Monastic: 43
Monks, Civic: 37
Historian, Oral: 32
Historian, Textual: 15
Policemen, Sheriffs, etc.: 26
Priests: 48
Rangers: 17
Rat Catchers: 18
Scholars: 20
Spiritualist: 23
Slayers: 7
Storytellers: 46
Military Officers: 43
Cottage Industries
Brewers: 38
Comfort Services: 52
Enchanters: 14
Herbalists: 14
Jaminators: 45
Needleworkers: 42
Potters: 21
Preserve Makers: 35
Quilters: 17
Seamsters: 60
Spinners: 40
Tinker: 14
Weaver: 30
Artists
Actors: 13
Architects: 4
Bards: 19
Costumers: 7
Dancers: 14
Drafters: 8
Engravers: 10
Fine Furniture Carpenters: 6
Glaziers: 13
Inlayers: 12
Musicians: 38
Painters, Art: 6
Playwrights: 13
Sculptors, Art: 11
Wood Carvers: 43
Writers: 38
Produce Industries
Butter Churners: 46
Canners: 43
Cheesmakers: 45
Ice Merchants: 5
Millers: 25
Picklers: 22
Smokers: 15
Stockmakers: 14
Tobacconists: 19
Tallowmakers: 28
4683 of Frembrǟvge̜s Krus Hadfow's population work within a Foundational Occupation.
257 work in Agriculture
1064 work as Craftsmen
373 work as Merchants
695 work as Service Workers
483 work as General Laborers
193 work as Skilled Laborers
679 work as Civil Servants
422 work in Cottage Industries
255 work as Artists
262 work in Produce Industries
7233 of Frembrǟvge̜s Krus Hadfow's population do not work in a formal occupation, but do contribute to the local economy. 760 (6%) are noncontributers.
Points of Interest
A great magical Working has been a critical part of Frembrǟvge̜s Krus Hadfow since its creation, but now it's beginning to decay. It may function only intermittently, now, or its effects may have curdled into something double-edged. The locals have no idea how to fix it, and indeed, it may not be possible to repair it with modern science or sorcery.
Frembrǟvge̜s Krus Hadfow is known for its odd use of round-a-bouts, small ring roads used in place of intersections.
POI
History
The the a grail of Abjuration, an a grail imbued with notable amounts of Abjuration energies was created in Frembrǟvge̜s Krus Hadfow by in time immemorial, reportedly some time during the early 2nd century.